Projected standings - 14U Diamond
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 5 | Finish 1 → 10 |
|---|---|---|---|---|---|---|
| 8-2-0-1 | 17 | 39.6 | >99% | 100% | ||
| 4-1-1-0 | 9 | 31.2 | <1% | 100% | ||
| 1-3-0-1 | 3 | 18.6 | 0% | 99% | ||
| 5-4-0-0 | 10 | 15.9 | 0% | 97% | ||
| 3-0-1-0 | 7 | 15.3 | 0% | 96% | ||
| 4-4-0-0 | 8 | 11.9 | 0% | 8% | ||
| 4-3-1-0 | 9 | 9.5 | 0% | <1% | ||
| 2-2-0-0 | 4 | 7.6 | 0% | 0% | ||
| 0-9-1-0 | 1 | 7.5 | 0% | 1% | ||
| 2-8-0-0 | 4 | 6.4 | 0% | <1% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(4%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 8% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →









