Projected standings - 16U
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 2 | Finish 1 → 4 |
|---|---|---|---|---|---|---|
| 8-0-0-0 | 16 | 30.9 | 100% | 100% | ||
| 3-1-0-0 | 6 | 14.0 | 0% | 99% | ||
| 4-5-1-0 | 9 | 9.5 | 0% | <1% | ||
| 1-4-3-2 | 7 | 9.0 | 0% | 1% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(12%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 14% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →



