Projected standings - 10U AA
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 11 | Finish 1 → 23 |
|---|---|---|---|---|---|---|
| 11-2-0-0 | 22 | 60.0 | 98% | 100% | ||
| 8-2-0-0 | 16 | 51.5 | 1% | 100% | ||
| 7-3-1-0 | 15 | 50.3 | <1% | 100% | ||
| 6-3-0-0 | 12 | 47.1 | <1% | 100% | ||
| 8-2-0-0 | 16 | 44.3 | <1% | 100% | ||
| 5-4-0-1 | 11 | 41.1 | 0% | 100% | ||
| 4-5-1-0 | 9 | 38.1 | 0% | 100% | ||
| 7-5-0-0 | 14 | 28.3 | 0% | 99% | ||
| 3-4-1-1 | 8 | 23.9 | 0% | 84% | ||
| 6-9-0-1 | 13 | 23.1 | 0% | 83% | ||
| 3-6-1-0 | 7 | 23.0 | 0% | 77% | ||
| 8-2-0-0 | 16 | 19.8 | 0% | 26% | ||
| 3-3-0-0 | 6 | 18.1 | 0% | 17% | ||
| 5-0-0-0 | 10 | 17.5 | 0% | <1% | ||
| 2-3-0-0 | 4 | 17.2 | 0% | 11% | ||
| 2-7-0-0 | 4 | 13.8 | 0% | 3% | ||
| 4-1-0-0 | 8 | 13.7 | 0% | 0% | ||
| 1-9-1-0 | 3 | 11.7 | 0% | 1% | ||
| 1-9-1-0 | 3 | 11.1 | 0% | <1% | ||
| 5-3-0-0 | 10 | 10.0 | 0% | 0% | ||
| 3-1-0-1 | 7 | 7.6 | 0% | 0% | ||
| 0-15-0-0 | 0 | 2.3 | 0% | 0% | ||
| 0-4-0-0 | 0 | 1.3 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(3%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 4% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →






















