Projected standings - 8U AAA
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 11 | Finish 1 → 23 |
|---|---|---|---|---|---|---|
| 9-1-0-0 | 18 | 54.7 | 100% | 100% | ||
| 8-0-0-0 | 16 | 45.8 | 0% | 100% | ||
| 6-2-1-0 | 13 | 39.2 | 0% | 100% | ||
| 6-2-1-0 | 13 | 37.4 | 0% | 100% | ||
| 7-2-1-0 | 15 | 35.2 | 0% | >99% | ||
| 7-1-1-0 | 15 | 33.9 | 0% | 99% | ||
| 6-4-0-0 | 12 | 30.7 | 0% | 99% | ||
| 5-2-2-0 | 12 | 30.0 | 0% | 96% | ||
| 1-9-0-1 | 3 | 28.6 | 0% | 89% | ||
| 1-11-0-0 | 2 | 26.8 | 0% | 81% | ||
| 2-8-0-0 | 4 | 24.1 | 0% | 48% | ||
| 3-4-1-0 | 7 | 22.8 | 0% | 31% | ||
| 3-4-1-0 | 7 | 22.5 | 0% | 29% | ||
| 4-1-0-0 | 8 | 20.8 | 0% | 16% | ||
| 3-7-0-0 | 6 | 20.0 | 0% | 10% | ||
| 2-8-0-1 | 5 | 15.5 | 0% | 1% | ||
| 2-5-0-0 | 4 | 14.0 | 0% | <1% | ||
| 3-6-0-0 | 6 | 13.6 | 0% | <1% | ||
| 3-9-0-0 | 6 | 12.1 | 0% | 0% | ||
| 5-0-0-0 | 10 | 11.9 | 0% | 0% | ||
| 3-1-0-0 | 6 | 8.0 | 0% | 0% | ||
| 1-1-2-0 | 4 | 4.0 | 0% | 0% | ||
| 1-3-0-1 | 3 | 3.0 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(5%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 3% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →















