Projected standings - 10U McDavid
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 16 | Finish 1 → 33 |
|---|---|---|---|---|---|---|
| 10-1-0-0 | 20 | 58.5 | 98% | 100% | ||
| 8-2-0-0 | 16 | 49.6 | 1% | 100% | ||
| 9-2-1-0 | 19 | 49.4 | 1% | 100% | ||
| 7-5-1-1 | 16 | 47.6 | 0% | 100% | ||
| 10-4-0-0 | 20 | 45.0 | <1% | 100% | ||
| 8-4-1-1 | 18 | 39.9 | 0% | >99% | ||
| 6-5-0-1 | 13 | 38.7 | 0% | >99% | ||
| 6-5-1-1 | 14 | 36.6 | 0% | >99% | ||
| 5-6-0-0 | 10 | 35.8 | 0% | 99% | ||
| 8-5-0-1 | 17 | 34.4 | 0% | 99% | ||
| 7-0-0-0 | 14 | 33.5 | 0% | 100% | ||
| 6-5-0-0 | 12 | 33.1 | 0% | 98% | ||
| 0-8-0-0 | 0 | 32.2 | 0% | 92% | ||
| 3-2-0-0 | 6 | 29.4 | 0% | 81% | ||
| 6-6-0-0 | 12 | 29.3 | 0% | 79% | ||
| 6-6-0-0 | 12 | 28.4 | 0% | 72% | ||
| 7-5-1-0 | 15 | 26.4 | 0% | 47% | ||
| 1-11-0-0 | 2 | 24.6 | 0% | 28% | ||
| 6-1-1-0 | 13 | 20.4 | 0% | 0% | ||
| 0-10-0-0 | 0 | 20.0 | 0% | 3% | ||
| 5-7-0-0 | 10 | 19.6 | 0% | 4% | ||
| 6-3-1-1 | 14 | 16.7 | 0% | 0% | ||
| 4-4-0-0 | 8 | 15.0 | 0% | 0% | ||
| 3-1-0-0 | 6 | 13.4 | 0% | 0% | ||
| 3-7-0-0 | 6 | 11.7 | 0% | 0% | ||
| 2-8-0-0 | 4 | 10.3 | 0% | 0% | ||
| 2-8-0-0 | 4 | 9.9 | 0% | 0% | ||
| 2-8-0-0 | 4 | 9.2 | 0% | 0% | ||
| 2-3-1-0 | 5 | 9.0 | 0% | 0% | ||
| 4-1-0-0 | 8 | 8.0 | 0% | 0% | ||
| 0-6-0-0 | 0 | 7.6 | 0% | 0% | ||
| 2-4-0-0 | 4 | 6.9 | 0% | 0% | ||
| 1-3-0-0 | 2 | 5.7 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(3%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 4% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →



























