Projected standings - 12U AA
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 15 | Finish 1 → 31 |
|---|---|---|---|---|---|---|
| 14-0-0-0 | 28 | 64.8 | >99% | 100% | ||
| 7-1-1-0 | 15 | 56.3 | <1% | 100% | ||
| 8-3-0-0 | 16 | 50.9 | 0% | 100% | ||
| 11-3-0-0 | 22 | 46.3 | 0% | 100% | ||
| 8-3-1-0 | 17 | 39.2 | 0% | >99% | ||
| 6-5-1-0 | 13 | 38.9 | 0% | 100% | ||
| 8-4-0-0 | 16 | 36.8 | 0% | >99% | ||
| 7-5-0-0 | 14 | 34.8 | 0% | >99% | ||
| 4-4-1-1 | 10 | 33.6 | 0% | 99% | ||
| 3-4-3-1 | 10 | 32.3 | 0% | 97% | ||
| 0-10-0-0 | 0 | 29.3 | 0% | 89% | ||
| 5-6-1-0 | 11 | 29.0 | 0% | 87% | ||
| 5-1-0-1 | 11 | 28.3 | 0% | 95% | ||
| 4-8-1-0 | 9 | 28.1 | 0% | 84% | ||
| 3-9-2-1 | 9 | 26.2 | 0% | 67% | ||
| 5-7-1-0 | 11 | 24.2 | 0% | 44% | ||
| 5-7-0-0 | 10 | 21.4 | 0% | 13% | ||
| 5-7-0-0 | 10 | 21.0 | 0% | 13% | ||
| 8-2-1-0 | 17 | 20.7 | 0% | <1% | ||
| 5-2-1-0 | 11 | 20.6 | 0% | 5% | ||
| 3-8-1-0 | 7 | 19.8 | 0% | 6% | ||
| 6-1-1-0 | 13 | 18.7 | 0% | <1% | ||
| 4-1-0-0 | 8 | 13.3 | 0% | 0% | ||
| 4-2-0-1 | 9 | 12.1 | 0% | 0% | ||
| 1-10-1-0 | 3 | 11.0 | 0% | 0% | ||
| 2-5-0-0 | 4 | 10.5 | 0% | 0% | ||
| 1-10-0-1 | 3 | 9.3 | 0% | 0% | ||
| 2-1-1-1 | 6 | 8.5 | 0% | 0% | ||
| 2-2-0-1 | 5 | 6.6 | 0% | 0% | ||
| 1-5-0-0 | 2 | 6.2 | 0% | 0% | ||
| 1-12-0-0 | 2 | 5.3 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(6%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 5% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →




























