Projected standings - 10U Gretzky
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 7 | Finish 1 → 14 |
|---|---|---|---|---|---|---|
| 9-3-0-1 | 19 | 47.2 | 75% | 100% | ||
| 9-1-0-1 | 19 | 44.3 | 23% | 100% | ||
| 11-5-0-0 | 22 | 40.9 | <1% | 100% | ||
| 7-3-1-0 | 15 | 39.0 | 1% | 100% | ||
| 8-3-0-0 | 16 | 31.8 | 0% | 100% | ||
| 7-4-0-0 | 14 | 30.2 | 0% | >99% | ||
| 6-3-0-0 | 12 | 28.8 | 0% | >99% | ||
| 7-1-0-1 | 15 | 20.8 | 0% | <1% | ||
| 6-3-1-0 | 13 | 16.0 | 0% | 0% | ||
| 2-10-0-0 | 4 | 12.9 | 0% | <1% | ||
| 2-4-0-0 | 4 | 11.9 | 0% | 0% | ||
| 1-13-0-0 | 2 | 7.0 | 0% | 0% | ||
| 1-9-0-0 | 2 | 4.8 | 0% | 0% | ||
| 1-6-0-0 | 2 | 3.3 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(1%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 5% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →












