Projected standings - 11U AA
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 14 | Finish 1 → 28 |
|---|---|---|---|---|---|---|
| 9-0-1-0 | 19 | 67.6 | 100% | 100% | ||
| 8-4-0-0 | 16 | 46.5 | 0% | 100% | ||
| 8-4-2-1 | 19 | 44.9 | 0% | 100% | ||
| 7-3-1-0 | 15 | 43.1 | 0% | 100% | ||
| 7-4-0-1 | 15 | 38.7 | 0% | 100% | ||
| 6-5-1-0 | 13 | 38.6 | 0% | 100% | ||
| 4-4-0-0 | 8 | 35.9 | 0% | 100% | ||
| 8-6-1-0 | 17 | 30.8 | 0% | 100% | ||
| 5-1-0-0 | 10 | 28.7 | 0% | 100% | ||
| 6-5-0-0 | 12 | 26.6 | 0% | 98% | ||
| 4-4-0-0 | 8 | 24.6 | 0% | 91% | ||
| 6-2-0-0 | 12 | 23.4 | 0% | 98% | ||
| 4-6-1-0 | 9 | 23.1 | 0% | 87% | ||
| 3-8-1-0 | 7 | 19.6 | 0% | 57% | ||
| 3-8-0-1 | 7 | 19.2 | 0% | 49% | ||
| 7-1-0-0 | 14 | 18.1 | 0% | 21% | ||
| 4-1-1-0 | 9 | 12.1 | 0% | 0% | ||
| 3-2-0-0 | 6 | 9.6 | 0% | 0% | ||
| 2-3-1-0 | 5 | 8.8 | 0% | 0% | ||
| 4-1-0-0 | 8 | 8.0 | 0% | 0% | ||
| 2-6-0-0 | 4 | 5.8 | 0% | 0% | ||
| 1-5-0-0 | 2 | 4.8 | 0% | 0% | ||
| 1-13-0-0 | 2 | 4.0 | 0% | 0% | ||
| 0-0-0-0 | 0 | 3.8 | 0% | 0% | ||
| 0-0-0-0 | 0 | 2.9 | 0% | 0% | ||
| 0-4-0-1 | 1 | 1.9 | 0% | 0% | ||
| 0-8-0-0 | 0 | 0.3 | 0% | 0% | ||
| 0-4-0-0 | 0 | 0.2 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(4%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 4% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →


























