Projected standings - 16U Lemieux
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 11 | Finish 1 → 22 |
|---|---|---|---|---|---|---|
| 10-0-0-0 | 20 | 63.1 | 99% | 100% | ||
| 9-1-0-0 | 18 | 54.9 | 1% | 100% | ||
| 12-3-0-0 | 24 | 46.4 | 0% | 100% | ||
| 9-1-0-0 | 18 | 46.3 | 0% | 100% | ||
| 10-3-0-0 | 20 | 46.0 | 0% | 100% | ||
| 12-6-0-1 | 25 | 41.2 | 0% | 100% | ||
| 8-4-0-0 | 16 | 39.7 | 0% | 100% | ||
| 5-4-0-0 | 10 | 38.4 | 0% | >99% | ||
| 12-1-0-0 | 24 | 34.4 | 0% | 100% | ||
| 8-3-0-0 | 16 | 30.8 | 0% | >99% | ||
| 0-11-0-0 | 0 | 24.2 | 0% | 51% | ||
| 0-10-0-1 | 1 | 24.0 | 0% | 47% | ||
| 7-2-1-0 | 15 | 17.3 | 0% | <1% | ||
| 3-7-1-0 | 7 | 16.2 | 0% | 1% | ||
| 5-11-0-0 | 10 | 14.9 | 0% | <1% | ||
| 3-11-0-0 | 6 | 14.9 | 0% | 1% | ||
| 3-8-1-0 | 7 | 13.7 | 0% | <1% | ||
| 3-7-0-0 | 6 | 12.0 | 0% | 0% | ||
| 4-14-0-1 | 9 | 11.9 | 0% | 0% | ||
| 4-3-1-1 | 10 | 11.8 | 0% | 0% | ||
| 1-9-0-0 | 2 | 4.3 | 0% | 0% | ||
| 1-10-0-0 | 2 | 2.7 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(2%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 3% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →



















