Projected standings - 16U Diamond 2
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 3 | Finish 1 → 6 |
|---|---|---|---|---|---|---|
| 2-2-0-0 | 4 | 16.6 | 49% | 88% | ||
| 4-2-1-0 | 9 | 16.5 | 46% | 98% | ||
| 5-2-0-0 | 10 | 14.8 | 2% | 77% | ||
| 3-2-0-0 | 6 | 13.1 | 2% | 27% | ||
| 0-5-0-2 | 2 | 10.9 | 1% | 10% | ||
| 0-6-0-0 | 0 | 3.3 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(0%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 33% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →