Projected standings - 16U Futures 2
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 5 | Finish 1 → 11 |
|---|---|---|---|---|---|---|
| 3-2-0-0 | 6 | 28.1 | 85% | 100% | ||
| 3-4-0-0 | 6 | 23.9 | 13% | 99% | ||
| 2-4-0-0 | 4 | 22.3 | 1% | 99% | ||
| 2-2-0-0 | 4 | 18.4 | <1% | 70% | ||
| 1-3-0-0 | 2 | 17.0 | <1% | 53% | ||
| 2-1-1-0 | 5 | 15.8 | <1% | 37% | ||
| 1-5-0-0 | 2 | 15.5 | <1% | 32% | ||
| 2-4-0-0 | 4 | 13.1 | 0% | 9% | ||
| 0-5-1-0 | 1 | 7.6 | 0% | <1% | ||
| 0-7-0-1 | 1 | 6.1 | 0% | 0% | ||
| 0-6-0-0 | 0 | 3.4 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(0%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 6% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →