Projected standings - 14U
190 division games left, played out 10,000 times.
Team W-L-T-OTL PTS Proj PTS 1st Top 16 Finish 1 → 32
4-1-1-0 9 48.1 >99% 100%
4-0-0-0 8 36.2 <1% 100%
4-0-0-0 8 35.4 <1% 100%
8-2-0-0 16 35.4 <1% 100%
2-1-1-0 5 26.1 0% >99%
6-1-0-0 12 26.1 0% 100%
1-0-0-0 2 25.0 0% 100%
2-0-0-0 4 18.6 0% 97%
1-1-0-0 2 18.2 0% 90%
1-3-0-0 2 17.8 0% 88%
2-3-0-0 4 16.9 0% 84%
0-2-1-0 1 16.8 0% 82%
2-0-1-0 5 15.4 0% 75%
2-3-0-0 4 15.2 0% 74%
1-5-0-0 2 14.6 0% 61%
1-2-1-0 3 14.4 0% 61%
0-0-0-0 0 13.3 0% 45%
1-4-0-0 2 13.2 0% 42%
0-2-0-0 0 12.8 0% 37%
0-2-0-0 0 11.6 0% 26%
1-2-0-0 2 11.5 0% 19%
1-1-0-0 2 10.7 0% 13%
3-0-2-0 8 8.0 0% 0%
0-2-0-0 0 7.5 0% 2%
0-1-0-0 0 7.1 0% 2%
0-1-0-1 1 6.3 0% <1%
0-3-0-1 1 6.0 0% <1%
0-0-0-0 0 5.3 0% <1%
1-2-1-1 4 4.0 0% 0%
1-2-1-0 3 3.0 0% 0%
0-3-1-0 1 1.0 0% 0%
0-0-0-0 0 0.0 0% 0%
* No KRACH rating yet, so played at the division's median rating (14).
Chance 0% to 100%
The finish strip shows each place from first to last; tap or hover a square for its chance.
How this works

Every division game still to be played is played out 10,000 times. A game ends tied as often as this division's finished games have (9%); otherwise a team rated Ka beats one rated Kb with probability Ka / (Ka + Kb), and 6% of those wins come in overtime, as they have so far. Points are counted as the standings count them: two for a win, one for a tie or an overtime loss.

Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →

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