Projected standings - 15U
176 division games left, played out 10,000 times.
Team W-L-T-OTL PTS Proj PTS 1st Top 17 Finish 1 → 35
6-1-0-0 12 34.1 53% 100%
1-0-0-0 2 33.6 42% 100%
3-0-0-0 6 30.1 3% 100%
5-1-1-0 11 28.0 <1% 100%
2-0-0-0 4 27.9 1% >99%
6-0-0-0 12 27.4 0% 100%
1-1-0-0 2 26.2 1% 100%
4-0-0-0 8 23.1 0% 100%
2-3-2-0 6 22.2 0% >99%
0-0-0-0 0 21.4 0% >99%
0-0-0-0 0 18.9 0% 99%
3-1-0-0 6 18.8 0% 99%
3-1-0-0 6 18.3 0% 98%
3-5-1-1 8 17.6 0% 97%
4-4-1-1 10 16.5 0% 92%
1-0-2-0 4 15.6 0% 84%
2-2-0-0 4 15.0 0% 79%
0-0-0-0 0 11.7 0% 21%
0-2-0-0 0 11.3 0% 21%
1-3-0-0 2 8.5 0% 4%
0-0-2-0 2 8.0 0% 1%
4-0-0-0 8 8.0 0% 0%
0-3-0-0 0 7.8 0% 3%
1-4-0-0 2 7.7 0% 1%
1-5-0-0 2 6.1 0% <1%
0-4-0-1 1 5.8 0% <1%
0-2-0-0 0 5.4 0% <1%
0-0-0-0 0 4.1 0% 0%
1-2-1-1 4 4.0 0% 0%
1-2-1-0 3 3.0 0% 0%
0-6-0-0 0 2.2 0% 0%
0-3-1-0 1 1.0 0% 0%
0-0-0-0 0 0.0 0% 0%
0-0-0-0 0 0.0 0% 0%
0-0-0-0 0 0.0 0% 0%
* No KRACH rating yet, so played at the division's median rating (42.5).
Chance 0% to 100%
The finish strip shows each place from first to last; tap or hover a square for its chance.
How this works

Every division game still to be played is played out 10,000 times. A game ends tied as often as this division's finished games have (10%); otherwise a team rated Ka beats one rated Kb with probability Ka / (Ka + Kb), and 7% of those wins come in overtime, as they have so far. Points are counted as the standings count them: two for a win, one for a tie or an overtime loss.

Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →

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