Projected standings - 16U Diamond 1
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 4 | Finish 1 → 8 |
|---|---|---|---|---|---|---|
| 7-0-0-0 | 14 | 33.4 | >99% | 100% | ||
| 5-3-0-0 | 10 | 22.0 | 0% | 95% | ||
| 5-1-0-0 | 10 | 21.8 | <1% | 90% | ||
| 4-2-0-0 | 8 | 19.8 | 0% | 73% | ||
| 3-3-0-0 | 6 | 17.6 | 0% | 41% | ||
| 2-4-0-0 | 4 | 10.4 | 0% | 1% | ||
| 1-6-0-0 | 2 | 9.8 | 0% | <1% | ||
| 1-6-0-1 | 3 | 8.3 | 0% | <1% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(0%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 5% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →