Projected standings - 16U Futures 1
| Team | W-L-T-OTL | PTS | Proj PTS | 1st | Top 5 | Finish 1 → 11 |
|---|---|---|---|---|---|---|
| 9-0-0-0 | 18 | 36.7 | 100% | 100% | ||
| 4-4-0-0 | 8 | 23.4 | 0% | 93% | ||
| 6-1-0-0 | 12 | 23.3 | 0% | 99% | ||
| 6-2-0-1 | 13 | 20.3 | 0% | 70% | ||
| 6-0-0-0 | 12 | 19.6 | 0% | 56% | ||
| 5-0-1-0 | 11 | 18.9 | 0% | 39% | ||
| 3-2-0-0 | 6 | 18.2 | 0% | 29% | ||
| 3-1-1-0 | 7 | 16.7 | 0% | 13% | ||
| 3-2-0-0 | 6 | 12.9 | 0% | 1% | ||
| 3-2-1-0 | 7 | 12.3 | 0% | 1% | ||
| 1-4-0-0 | 2 | 5.7 | 0% | 0% |
Every division game still to be played is played out 10,000 times.
A game ends tied as often as this division's finished games have
(6%); otherwise a team rated Ka beats one rated Kb with
probability Ka / (Ka + Kb), and 0% of those wins come in
overtime, as they have so far. Points are counted as the standings count them: two for a win,
one for a tie or an overtime loss.
Places go by points. Teams level on points are ordered at random, since there is no tiebreaker on record to apply, so a real tiebreaker could swing a close race. Ratings are held where they are today: they do not rise or fall with the simulated results, and games against teams outside the division are left out. How KRACH works →